7-on-7 Youth Flag Football Playbook

Once the defense starts to over play the jet sweep, hit them with QB counter. The only time we were really stopped, was when we had a bad throw or the kid dropped the ball. If the QB 1 sees the 2 has separation, then have him hit the 2 in the flat. If the quarterback rolls left, the corner will either back peddle to Blue which then the QB can just run. This play works best against man coverage and a cover 3.

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Since this is a 7 on 7 league, we will probably play a lot of man to man coverage. In addition, we will practice playing defense with enthusiasm and effort. I want every single defender flying to the ball carrier or receiver. See Also Cover 3 Zone. Most 7 on 7 defenses will play man to man coverage, leaving them exposed to rub, combination, and play-action passing plays. In the league I am coaching in 5 players can go out for passes and there is no formation or alignment requirement.

Each 7 on 7 flag league has different rules. You may just have to make a few minor adjustments. You can throw to both sides of the formation.

There will be a zone beating concept to one side and a man coverage beating concept to the other. I have targeted receivers highlighted in yellow, but you can work the ball to any receiver. Jet sweep is an excellent way to get your athletes the football out in space. Get your playmakers the ball in the open field! Receivers can either stalk block or runoff vs.

Once the defense starts to over play the jet sweep, hit them with QB counter. If you see the defender is running across with the motion, hit them with this QB keep. The QB must give a slight ride fake to the 3 to sell jet sweep. After he ride fakes, he takes off to the left. Receivers can either stalk block or runoff vs press man. This post corner concept works very well against zone and man coverage. The 2 releasing into the flat will almost always be open.

If the QB 1 sees the 2 has separation, then have him hit the 2 in the flat. The only issue with this play is that it does take a long time to develop. The backside will run a smash concept. See Also Post-Corner Concept. This is another excellent concept that beats zone and man to man coverage.

The Wheel route is almost always open. The QB also has the option to hit the 2 on an out route. This play also takes a little time to develop, but it does work very well.

This rub concept can be executed to any receiver. The L and 3 run quick slants and the 2 runs a quick out right off the butts of the slanting receivers. The R and the 4 will lined up in a stacked look. The R will run a slant and the 4 will run a go route. This play works best against man coverage and a cover 3. Versus man coverage, the center should have lots of free space. However against a cover 3, this play is virtually unstoppable.

On the snap, the two cornerbacks should run with the two wide receivers, leaving the underneath routes wide open. With the linebacker most likely covering the center, Blue should be wide open. Because the corners are bailing with the receivers, this play can also net a good chunk of yards after catch YAC. Against a cover 2, this play is somewhat limited because all the routes end up in a defensive players zone.

However, some adjustments can still lead to big plays. Prior to the snap, the quarterback should be able to read whether the defense is cover 2 or cover 3 two safeties vs one safety. If facing a cover 2, the Blue receiver can adjust his route from a 5 yard out to a yard out.